The typical polycount for LOD1 should be around 10,000 triangles and the final LOD should be small as possible (300 tris). An Arma 3 character has about 5 LODs and 1 shadow LOD.
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The typical polycount for LOD1 should be around 10,000 triangles and the final LOD should be small as possible (300 tris). An Arma 3 character has about 5 LODs and 1 shadow LOD.
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